API Docs

Bank

Method NameGUI NameDescription
Method NameGUI NameDescription
#interactWithInteract with bank itemAction
#depositAllWornDepositBoxDeposit all worn in deposit boxAction
#depositAllLootDepositBoxDeposit all loot in deposit boxAction
#depositToEqualAmountDeposit Item to equal amountAction
#withdrawToEqualAmountWithdraw Item to equal amountAction
#isOpenIf bank is openCheck
#isOpenIf bank is closedCheck
#containsIf bank containsCheck
List<E> - Supports lists
#containsIf bank does not containCheck
List<E> - Supports lists
#containsAnyIf bank contains anyCheck
List<E> - Supports lists
#containsAnyIf bank does not contain anyCheck
List<E> - Supports lists
#openOpen bankAction
#closeClose bankAction
#depositAllWornItemsDeposit all worn itemsAction
#depositAllDeposit allAction
#depositXDeposit XAction
#depositAllXDeposit allAction
List<E> - Supports lists
#depositAllExceptDeposit all exceptAction
List<E> - Supports lists
#withdrawAllWithdraw allAction
#withdrawAllButOneWithdraw all but oneAction
#withdrawAllXWithdraw all itemsAction
List<E> - Supports lists
#withdrawXWithdraw XAction
#withdrawRandomXWithdraw random amount of ItemAction
#getAmountIf get bank amount ofCheck
#getAmountWithPartialNameIf get bank amount of item with partial textCheck
#isDepositBoxOpenIf deposit box is openCheck
#isDepositBoxOpenIf deposit box is closedCheck
#openDepositBoxOpen deposit boxAction
#closeDepositBoxClose deposit boxAction
#depositAllDepositBoxDeposit all in deposit boxAction
#depositAllXDepositBoxDeposit all in deposit boxAction
List<E> - Supports lists
#depositAllExceptDepositBoxDeposit all in deposit box exceptAction
List<E> - Supports lists
#depositXDepositBoxDeposit X in deposit boxAction
#isNotedIf withdraw as noted is enabledCheck
#isNotedIf withdraw as noted is disabledCheck
#enableNotedEnabled withdraw as notedAction
#enableNotedDisable withdraw as notedAction
#bankContainsPartialNameIf bank contains item with partial textCheck
#bankContainsPartialNameIf bank does not contain item with partial textCheck
#withdrawItemWithPartialNameWithdraw item with partial textAction
#isAtClosestBankIf my Player is at closest bankCheck
#isAtClosestBankIf my Player is not at closest bankCheck